Spanish men are deliberately restrained; promotion opens the whole diagonal and turns them into long-range kings.
Spanish Checkers begins on 8×8 with 12 pieces each. Men move and capture only forward, so every advance carries weight. Promotion changes the scale of the piece completely.
A Spanish man is limited to forward movement and capture. Reaching the far row unlocks long-range movement on every open diagonal.
A king is long-range: it can move across open diagonal squares and capture an opponent from distance. The race to the back row matters, but an unsupported runner can still be pulled into a forced exchange.
The white king crosses the dark man and may land farther down the same diagonal. Open lines turn promotion into a board-wide threat.
Prepare the route before you sprint. A connected group can make the final step safe and keep useful diagonals open for the new king.
Captures are compulsory. When several sequences exist, choose the one that takes the greatest number of pieces. If the totals tie, the route capturing more kings has priority.
This makes an offered king tactically significant: it can decide the compulsory route even when both lines remove the same number of pieces.
Both variants restrict men to forward captures. Spanish kings fly across open diagonals, while Italian kings remain short-range. Italian also forbids men from capturing kings and uses a deeper capture hierarchy.
No. Ordinary movement and capture are both forward only.
Yes. A king may travel across any number of empty squares on an open diagonal.
Yes. You must capture whenever a legal sequence exists.
Take the route with the most pieces. If routes tie, take the one capturing the most kings.
Yes, provided that capture belongs to the required route.
Twelve pieces on an 8×8 board.
It changes a forward-only short-range man into a long-range king that can operate in both directions.
Yes. Select Computer in the setup and practise promotion races at your own pace.